Updated on 28th May 2021

Other Features

This page includes information about smaller features of the VRGK.

VR Subtitles

A simple Subtitle System is included if you have any Voices in your game. You can show and hide the Subtitles by calling the Global Function "Get VR Subtitles".

Collision Sounds

The BPC_CollisionSound Component can generate Sounds on Hit Events of Actors. Your Primitive Components (Static Meshes) need to have "Simulation Generates Hit Events" enabled for this to work.